Latest Posts

The Fundamentals

Digital Story Script   When I transferred to Columbia last year, I found myself thrust into a class that I was woefully unprepared for, Character Visualization. I hadn’t…

Read More

Planning a Character from the Story

Characters and stories go hand in hand with one another, in fact most characters are representative of archetypes, or shared attributes that characters in most stories will have….

Read More

Virtual Reality Art Returns

This week, quite a bit has happened in the Games Industry, such as Steam Greenlight being replaced with Steam Direct to a VR painting application being recognized at the Lumiere Awards….

Read More

Blog Design

This week we read a couple of articles that are designed to make a blog look more readable and better for the reader. Below I will briefly describe…

Read More

VR Artwork and The Future

VR is really cool. If you haven’t had the chance to try it, I highly recommend trying an HTC Vive. This kind of VR headset is the future,…

Read More

New Games and Borrowed Styles

This week I thought I would discuss the upcoming and much hyped Ubisoft title, For Honor. This is a game that seems to borrow quite a few different elements…

Read More

Photo Essay

When deciding what to do about a photo essay, I had to ask myself what exactly I would like to see in a photo essay, and what might…

Read More

What is a Blog

When looking at the multitude of online blogs that you could follow today, you could tend to get overwhelmed by the different amounts and styles of blog that…

Read More

Practice Makes Perfect

Sorry for the cheesy title, but I felt that it fit with what I’ve been thinking a lot about lately. As I was growing up, I was never…

Read More

The Beginning

Being a game art major combines the more “traditional” majors of animation and traditional art forms such as painting, as well as borrowing ideas from programming, interface design,…

Read More